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AI research papers.

1,841 papers, newest first, from the research feeds listed on the sources page.

All categoriesResearch Sources · 1822Science · 6Frontier Red Team · 5Economics · 4Alignment · 2Societal Impacts · 1Policy · 1Quantum · 8
  1. Hugging Face PapersResearch Sources
    From Knowledge Access to Source Learning: Developing Source-Specific Competence

    Large language model (LLM) agents increasingly rely on persistent external sources to solve sequences of knowledge-intensive tasks.

  2. Hugging Face PapersResearch Sources
    4Director: Controlling Video World Models with Rigid 3D Geometry

    Precise control over camera and object motion is essential for professional video production.

  3. Hugging Face PapersResearch Sources
    World Observer: Joint Actor-Observer Generation for Persistent World Modeling

    How can a world model continuously observe regions beyond the actor's current view?

  4. Hugging Face PapersResearch Sources
    From Gradients to Capabilities: Understanding Multi-Teacher On-Policy Distillation

    Multi-teacher on-policy distillation (MOPD) aims to combine the strengths of RL-trained teachers in a single student, but how teacher signals affect parameter changes remains underexplored.

  5. Hugging Face PapersResearch Sources
    OmniSeek: Native Tool Integration for Multi-turn Audio-Visual Reasoning

    We present OmniSeek, an agentic framework that transforms an Omni Large Language Model (Omni-LLM) into an active, multi-turn reasoning agent with native tool use.

  6. Hugging Face PapersResearch Sources
    Decoding Looped Transformers Better for (Almost) Free

    Looped Transformers achieve parameter efficiency by repeatedly executing a shared block across recurrent loops.

  7. Hugging Face PapersResearch Sources
    DMAD: Distribution Matching as Adversarial Distillation for Fast Visual Generation

    Distribution Matching Distillation (DMD) trains a few-step student from the difference between separately estimated target and student scores, so it must keep an auxiliary diffusion model fitted to the student's evolving…

  8. Hugging Face PapersResearch Sources
    The Missing Primitive: Diagnosing and Repairing Mathematical Reasoning in Large Language Models

    While Large Language Models (LLMs) have demonstrated striking capabilities on frontier mathematical problems, it remains unclear whether they possess the structural mathematical understanding underlying their solutions.

  9. Hugging Face PapersResearch Sources
    Hierarchical Continuous Diffusion Language Models

    Discrete diffusion language models offer a compelling alternative to autoregressive generation for tasks demanding bidirectional reasoning and global constraint satisfaction.

  10. Hugging Face PapersResearch Sources
    InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulation

    We study test-time evolution for humanoid loco-manipulation: solving tasks that a controller was never trained for by repurposing its existing skills, improving from its own attempts, and retaining what it learns, withou…

  11. Hugging Face PapersResearch Sources
    SILSA: Sliding-Window Slice Latents for Topology-Preserving High-Resolution 3D Generation

    High-resolution 3D generation increasingly relies on voxel latents and multi-stage pipelines that first predict active structure and then synthesize local geometry.

  12. Hugging Face PapersResearch Sources
    ScholarCatalyst: A Benchmark for Retrieving Papers That Inspire New Research

    What makes great scientists great?

  13. Hugging Face PapersResearch Sources
    ROWBench: Do Video Models Render What the Program Specifies?

    Programmable world models separate executable dynamics from visual generation, offering a promising foundation for next-generation game engines.

  14. Hugging Face PapersResearch Sources
    KaliBench: A Fine-Grained Benchmark for Cybersecurity Tool Use on Kali Linux with Runtime-Free Verifiable Rewards

    LLMs are increasingly applied to cybersecurity workflows, where they are expected to translate analysts' intent into tool invocations.

  15. Hugging Face PapersResearch Sources
    EditHero: A Benchmark for Long-Horizon Part-Level 3D Editing and Vibe Modeling

    3D editing methods are usually tested on a single edit, yet an asset is built through a long sequence of revisions, each of which must implement the requested change while leaving everything else unchanged.

  16. Hugging Face PapersResearch Sources
    SimuVerity: Benchmarking Agents for Engineering-Grade Simulink Model Generation

    Existing Simulink benchmarks mainly evaluate whether generated models compile, execute, or resemble a reference model.

  17. Hugging Face PapersResearch Sources
    DeskForge: Dense Supervision from Desktop Environments for Computer-Use Agents

    Computer-use agents need to reliably ground action targets in complex desktop scenes, where multiple applications, overlapping windows, and visually similar controls compete for attention.

  18. Hugging Face PapersResearch Sources
    World Editing: Intervening on Executable Worlds at Increasing Depth

    Interactive world models are increasingly capable of generating environments and acting within them, yet deliberately editing an existing executable world remains underexplored.

  19. Hugging Face PapersResearch Sources
    Rethinking World-Action Model for Compositional and In-Context Robotic Manipulation

    Long-horizon compositional manipulation has become increasingly important for real-world robot deployment, where a single task involves multiple coordinated subtasks.

  20. Hugging Face PapersResearch Sources
    Latent-MOPD: Latent Multi-Teacher On-Policy Distillation

    On-policy distillation (OPD) trains a student on the responses it generates.

  21. Hugging Face PapersResearch Sources
    Octrees as an Explicit 3D Language

    Existing 3D large language models (LLMs) compromise on two fronts: they compress shapes into latent codebook indices or coordinate text, which removes spatial structure from what the model observes, and they acquire the…

  22. Hugging Face PapersResearch Sources
    Inherit-MAS: Test-Time Evolution of Multi-Agent Systems through Workflow and Execution Inheritance

    Multi-agent systems (MAS) built from large language models coordinate specialized agents to tackle complex tasks, but effective workflows are difficult to design in advance.

  23. Hugging Face PapersResearch Sources
    The AI Theorist reveals excitonic structure in α-RuCl_3

    Advances in experimental instrumentation and automation generate increasingly rich datasets, but turning experimental observations into microscopic understanding remains a bottleneck in scientific discovery.

  24. Hugging Face PapersResearch Sources
    OpenRUA: Robot-Use Agents Are Zero-Shot Visuomotor Policies

    Coding agents are extending their reach into the physical world by writing and executing robot control programs.

  25. Hugging Face PapersResearch Sources
    MEA: A Reward-Driven Multi-Agent System for Faithful Model Explanations

    Recent years have seen the employment of a plethora of machine learning (ML) models in high-stakes domains, but they remain largely opaque to the practitioners who act on their predictions.

  26. Hugging Face PapersResearch Sources
    From Retrieval to Typed Decisions: Calibrated System One Models from Biomedical Sentence Encoders

    Typed decision models answer schema-constrained questions about a text in one forward pass and return probabilities meant to be thresholded.

  27. Hugging Face PapersResearch Sources
    World Action Modeling with Progressive Visual Planning

    World action models (WAMs) have emerged as a promising paradigm for robotic control by jointly predicting future visual dynamics and actions from an initial observation and instruction.

  28. Hugging Face PapersResearch Sources
    Spatial Memory Intelligence: Endowing World Models with Understanding-Driven Long-Term Memory

    Long-video generation and world models have shown strong potential for interactive entertainment and embodied simulation by predicting future observations conditioned on user actions and historical memory.

  29. Hugging Face PapersResearch Sources
    Labels Override Definitions in Jev-Style Typed Decision Models

    A typed decision model answers a fixed question about an input by returning a probability for each of several caller-defined options.

  30. Hugging Face PapersResearch Sources
    StepCAD: Mesh-to-CAD Code Generation via LLM Policy and Geometry-Guided Search

    Recovering executable CAD programs from 3D meshes is challenging due to the compositional nature of CAD construction and the interaction between discrete modeling choices and continuous parameters.

  31. Hugging Face PapersResearch Sources
    LOCI: Spatial Linear Memory for Streaming World Models

    When a camera revisits a previously observed region, a video world model should reproduce what was there before.

  32. Microsoft Research AIResearch Sources
    Forecasting space weather risks on power grids

    Extreme space-weather events can damage power systems on Earth and degrade GPS accuracy and satellite operations.

  33. arXivResearch Sources
    OpenAI-HuggingFace: A Reproduction & Lessons for Alignment Testing

    arXiv:2609.35799v1 Announce Type: new Abstract: In July 2026, OpenAI's agents coordinated over channels outside their intended environment to breach Hugging Face's secured infrastructure.

  34. Anthropic ResearchEconomics
    What work can robots do?
  35. Hugging Face PapersResearch Sources
    Understanding Multimodality in Generative Behavioral Cloning

    Behavioral cloning becomes challenging when the same observation admits several valid actions.

  36. Hugging Face PapersResearch Sources
    Architect-Ant: Editable Automatic Furnishing of Architectural Floor Plans

    Furnished floor plans support real-estate visualization, interior design, and architectural workflows, yet automatic furnishing remains challenged by limited real-world data and the need to satisfy interacting geometric…

  37. Hugging Face PapersResearch Sources
    DEFINE: Exemplar-Guided Accent Control for Zero-Shot TTS

    Zero-shot text-to-speech (TTS) can reproduce an unseen speaker from a short reference recording, but typically entangles speaker identity and accent within the same reference.

  38. Hugging Face PapersResearch Sources
    ATLAS: Aligned Transport of Latent Structure for Reliable World Model Planning

    Latent world models rely on representation geometry for planning, yet regularizing the latent marginal alone does not determine the state-to-state relationships used for action selection.

  39. Hugging Face PapersResearch Sources
    QuantMLA: Function-Aligned Dual-Path Quantization for Low-Bit MLA KV Caching

    Multi-Head Latent Attention (MLA) enables expressive multi-head attention with compact caches for its content and decoupled RoPE paths, yet cache memory still scales linearly with context length and batch size.

  40. Hugging Face PapersResearch Sources
    Honeycomb: Constant-Size Scene Memory Representation for Video World Models

    Video world models require persistent scene memory to maintain consistency during long-horizon video generation.

  41. Hugging Face PapersResearch Sources
    ReGain: Restoring Subject Fidelity in Personalization on Synthetic Images

    Text-to-image diffusion models are personalized to a subject by DreamBooth fine-tuning on a handful of its images.

  42. Hugging Face PapersResearch Sources
    SpatialCORE: Confidence-Aware Grounded Spatial Reasoning in Large Vision--Language Models

    Large Vision-Language Models (LVLMs) have made remarkable progress across visual perception tasks, yet spatial reasoning remains a persistent weakness, especially for questions that require reasoning over visual space.

  43. Hugging Face PapersResearch Sources
    Soft Spatial Reasoning

    Large Vision-Language Models (LVLMs) commonly perform spatial reasoning through chain-of-thought (CoT), encoding intermediate reasoning as autoregressive sequences of discrete language tokens.

  44. Hugging Face PapersResearch Sources
    UniEvo-VL: An On-policy Self-Distillation Training Recipe for Multimodal Model Self-improvement

    Modern multimodal models bring generation and understanding into a single unified system, which enables them to provide and learn from their own feedback.

  45. Hugging Face PapersResearch Sources
    Here the World in Stereo: Learning Dynamic Spatial Correspondence for Immersive Joint Video-Audio Generation

    Recent joint video-audio generation models have achieved strong semantic correspondence and temporal synchronization.

  46. Hugging Face PapersResearch Sources
    PatchHolmes: Agentic Patch Retrieval via Listwise Selection

    Patch retrieval, the task of finding the commit that fixes a known vulnerability, is the foundation of vulnerability management workflows, yet 60% to 63% of CVEs in the major advisory databases lack a patch link.

  47. Hugging Face PapersResearch Sources
    Learning Chaos Without Seeing Chaos: Extrapolation of Global Dynamics in Autoregressive Transformers

    Autoregressive models are trained to predict a system's behavior one step at a time, and recursive generation allows the learned dynamics to unfold over long horizons.

  48. Hugging Face PapersResearch Sources
    SkillSeek: Revisiting Agent Skill Retrieval at Marketplace Scale

    Anthropic's Agent Skills package reusable procedural know-how for an LLM agent into SKILL.md directories, and open-source aggregations have grown past 230,000 skills, making selection rather than authoring the bottleneck…

  49. Hugging Face PapersResearch Sources
    More Choices, Fewer Decisions: Ordinal-Scale Bias in JEV-like Direct-Decision Models

    Direct-decision models turn text into low-latency structured labels and scores, making them attractive for classification and automatic evaluation.

  50. Hugging Face PapersResearch Sources
    FrameMorrow: Future-guided Frame Selection with Prospective Tokens for Long-Horizon Video Generation

    Long-horizon video generation requires models to effectively leverage an increasingly long generation history.