AI research papers.
1,822 papers in Research Sources, newest first, from the research feeds listed on the sources page.
- Hugging Face PapersResearch SourcesInterMimicGen: Scaling Humanoid Loco-Manipulation through Self-Evolving Motion Imitation
Captured human-object interactions provide rich supervision for humanoid loco-manipulation, but they are sparse, heterogeneous, and not directly executable by robots.
- Hugging Face PapersResearch SourcesBase Models Can Reason By Taking a Cue From Training Data
In this paper, we study how training data creates associations between the tokens at the start of a base model's response and the reasoning behavior that follows.
- Hugging Face PapersResearch SourcesTRIAGE: Direction-Aware Mismatch Stabilization of Native NVFP4 Reinforcement Learning
Low-precision execution can substantially accelerate reinforcement learning (RL) for large language models, but discrepancies between learner and sampler execution can destabilize policy optimization.
- Hugging Face PapersResearch SourcesBRACE: Adapting Whole-Body References for Force and Terrain Aware Humanoid Motion Tracking
Whole-body tracking has become the interface through which operators drive humanoid robots, yet the references it consumes are recorded on level ground and carrying nothing, so the tracker is aware of neither the forces…
- Hugging Face PapersResearch SourcesSoloQ: Calibration-Free Quantization for Diffusion Language Models
Diffusion large language models dLLMs) have emerged as a promising alternative to autoregressive language models through bidirectional diffusion-based token generation.
- Hugging Face PapersResearch SourcesDistributionally Robust Mixture-of-Experts Training
Mixture-of-Experts (MoE) transformers scale capacity by activating only a few experts per token, but this sparsity creates a hidden reliability problem: when routing is imperfect, load-balanced models may send tokens to…
- Hugging Face PapersResearch SourcesMinimal Witness Reinforcement Learning
``What are the irreducible conditions that are sufficient to produce an outcome?'' is one of the most common questions that recur across computation and science.
- Hugging Face PapersResearch SourcesInternalizing Agent Experience into Diffusion Model Weights via On-Policy Context Distillation
Wrapping an image generation model in an agentic harness can effectively boost Text-to-Image task performance: the harness can leverage memory, skills, workflow orchestration, result verification, and iterative refinemen…
- Hugging Face PapersResearch SourcesLineage-Aware Memory Governance: A Derivation-Gated Framework for Privacy-Preserving Column-Level Access Control in Enterprise AI Agents
Enterprise AI agents that share a memory store face two unaddressed risks: sensitive data can leak through legitimately computed results the requester could not derive, and departments can silently compute a same-named k…
- Hugging Face PapersResearch SourcesStructuring MoE Expert Selection for Agentic Reinforcement Learning
Long-horizon LLM agents are frequently implemented using sparse mixture-of-experts (MoE) models, yet the co-design of agentic behavior and MoE structures remains underexplored.
- Hugging Face PapersResearch SourcesRationale-Guided Policy Optimization: Learning to Reason with Adaptive Rationale Scaffolding
On-policy reinforcement learning has become a central paradigm for improving the reasoning abilities of large language models.
- Hugging Face PapersResearch SourcesWildMatch: Weakly Supervised Image Matcher Adaptation for Wildlife Re-Identification
Individual animal re-identification from camera-trap imagery is an instance retrieval problem central to non-invasive wildlife monitoring: a query image must retrieve the correct individual from a reference set of known…
- Hugging Face PapersResearch SourcesUnderstanding and Enhancing Backdoor Persistency in LLM Agent Post-Training
Developers can build LLM agents by adapting third-party models through benign post-training.
- Hugging Face PapersResearch SourcesLLM-as-Jev: LLMs Are Already Jev-Style Decision Models -- When and How to Fine-Tune Them
Jev-style decision models return categorical probability distributions over predefined options without generating free-form text, enabling software systems to act on their outputs directly.
- Hugging Face PapersResearch SourcesCURIO: Curiosity-Driven Test-Time Learning for Open-Ended Discovery
Open-ended discovery requires learning from repeated attempts while continuing to explore directions whose value is not yet apparent.
- Hugging Face PapersResearch SourcesSelf-Evaluating Recursive Agents
Recursive language-model agents decompose tasks and delegate subtasks to child instances of the same policy, forming a tree of work.
- Hugging Face PapersResearch SourcesRobotUse: Allocating Computation, Context, and Decisions
Robot agents must connect their intended actions to observed outcomes while retaining the context needed to revise their choices over repeated attempts.
- Hugging Face PapersResearch SourcesDiVeR: Decision-Critical Verifier Learning for VLA Test-Time Scaling
Scaling robot data and model capacity has improved Vision-Language-Action (VLA) policies, but further progress is constrained by the high cost of robotic data.
- Hugging Face PapersResearch SourcesDo LLMs Understand Sequential Structure? A Controlled Study of Inference and Generation
Large language models (LLMs) are increasingly used as interactive agents and simulators, yet it remains unclear whether they can recover latent sequential structure beyond surface action frequencies.
- Hugging Face PapersResearch SourcesHow corner is a corner case? Percentile control for highway scenario generation
Generating corner-case scenarios with appropriate adversity in a simulation environment is critical for testing an autonomous vehicle (AV) software stack's safety performance before deployment.
- Hugging Face PapersResearch SourcesMetaKernelBench: Measuring GPU Kernel Knowledge Transfer Beyond Code
Recent GPU kernel optimization agents retain what they learn in knowledge bases or as distilled skills.
- Hugging Face PapersResearch SourcesEVISKILL: Grounding Skill Evolution in Replayable Evidence
Continual skill evolution enables LLM agents to accumulate and refine reusable procedural knowledge from interaction experience without updating model parameters.
- Hugging Face PapersResearch SourcesCode2Games: Enabling Coding Agents for Gaming World Generation
Generating a high-quality gaming world from a natural-language game intent requires joint reasoning about scene structure, spatial layout, gameplay objectives, interactive entities, and executable gameplay logic.
- Hugging Face PapersResearch SourcesAgentic RAG Evaluation: Budget Allocation Across Questions, Trajectories, and Reads
Evaluation budgets in agentic retrieval-augmented generation span questions, search trajectories, and repeated answers.
- Hugging Face PapersResearch SourcesSelf-Generated Feedback Destabilizes Test-Time Training: A Causal Decomposition of Long-Horizon Adaptation
Test-time training (TTT) lets a model store information in its weights during inference.
- Hugging Face PapersResearch SourcesSearchJev: A Fast and Calibrated System-1 Model for Search Agents
Search agents repeatedly make short decisions about relevance, evidence sufficiency, and search actions.
- Hugging Face PapersResearch SourcesBelief-Trajectory Energy: Measuring the Path to a Prediction
Large language models (LLMs) progressively revise their predictions across Transformer layers, yet we typically observe only the final output, discarding the trajectory through which it is formed.
- Hugging Face PapersResearch SourcesAutoSciBench: Autonomous Benchmark Generation for Evaluating Scientific Agents
As agents rapidly evolve, existing benchmarks can become saturated, limiting their ability to distinguish capabilities and reveal remaining failure modes.
- Hugging Face PapersResearch SourcesMemadapter: Counterfactual Adaptation Against Memory-induced Sycophancy
Long-term memory enables LLM-based agents to retain and reuse information across tasks and sessions, supporting personalization and long-horizon interactions.
- Hugging Face PapersResearch SourcesVela: Scaling Vision-Language-Action Models with Adaptive Action Curve Parametrization
Most vision-language-action models represent future motion as fixed-rate action chunks, tying temporal resolution and prediction horizon to a fixed output budget.
- Hugging Face PapersResearch SourcesMobile-4DGS: Unified Static-Dynamic Real-time Mobile Gaussian Splatting
Recent advances in 3D Gaussian Splatting (3DGS) have achieved remarkable performance in novel view synthesis, yet deploying both static and dynamic Gaussian representations on resource-constrained mobile devices remains…
- Hugging Face PapersResearch SourcesASCENT: Online Test-Time Training of Long-Horizon Agents via Self-Distillation of Verified Experience
A large language model (LLM) agent solves long-horizon tasks through many reasoning-action turns, with one verification signal at termination.
- Hugging Face PapersResearch SourcesCoDance: Learning Reactive and Compliant Human-Humanoid Interaction from Video
Partnered human-humanoid interaction couples locomotion with continuous physical contact.
- Hugging Face PapersResearch SourcesPrism: Dynamic Sparse Attention for Native 2K Joint Video-Audio Generation Model Training
Natively training joint video-audio generation models at higher resolutions empowers them to learn richer visual details and sharper motion dynamics.
- Hugging Face PapersResearch SourcesLiFT: Loop Flow Transformers
We introduce Loop Flow Transformers (LiFT), a family of looped generative models that scales computation by repeatedly applying a shared Diffusion Transformer (DiT) core, with only light changes to the standard architect…
- Hugging Face PapersResearch SourcesKandinsky 6.0 Video: Foundation Models for Synchronized Video and Audio Generation
We present Kandinsky 6.0 Video, a family of foundation diffusion models for synchronized text-to-audio-video generation, comprising Kandinsky 6.0 Video Lite (3B parameters) and Kandinsky 6.0 Video Pro (29B parameters).
- Hugging Face PapersResearch SourcesUndoBench: Separating Task Competence from Recovery Capability in Tool-Using AI Agents
Tool-using AI agents are increasingly deployed across enterprise software systems, yet widely used benchmarks primarily evaluate nominal task completion, conflating baseline planning competence with operational fault rec…
- Hugging Face PapersResearch SourcesWhen to Rethink: Learning Multi-Perspective Self-Verification for Vision-Language Models
Vision-language models (VLMs) have achieved strong performance in multimodal reasoning, yet they remain prone to generating plausible but incorrect answers.
- Hugging Face PapersResearch SourcesAgentic discovery of blood biomarker from distilled private health records
Routine complete blood counts (CBCs) could yield new biomarkers, but the private records needed to evaluate candidates cannot be shared with frontier language model agents that excel at discovery.
- Hugging Face PapersResearch SourcesToward Real-Time VLAs: Stage-Aware Two-Step Flow Denoising and System-Level Evaluation
Vision-language-action (VLA) models face a timing gap between low-rate inference and high-rate robot execution.
- Hugging Face PapersResearch SourcesMagic-W0: A Structured World-Action Foundation Model for Physical Intelligence
World-action models (WAMs) augment robot policies with action-conditioned environment dynamics, yet existing approaches largely rely on future observation reconstruction or generic latent prediction and lack structured,…
- Hugging Face PapersResearch SourcesALoDLM: Adaptively Looped Diffusion Language Models
Diffusion language models (DLMs) enable fast generation by predicting multiple tokens in parallel, but their practical adoption remains limited by a persistent quality gap relative to comparably sized autoregressive (AR)…
- Hugging Face PapersResearch SourcesCurveCodec 2: Skeleton-agnostic animation compression with a learned entropy model
Skeletal motion is stored as every joint's transform at every frame, yet most of it is implied by the body rather than by what the motion is about.
- Hugging Face PapersResearch SourcesPaLoRA: Paced Low-Rank Adaptation for Continual Learning
LoRA-based continual learning methods mitigate catastrophic forgetting through various mechanisms, yet nearly all complement these with small learning rates as a heuristic to restrict gradient scaling magnitude.
- Hugging Face PapersResearch SourcesLMBuild: Evaluating LLM Agents for Generating Buildable and Functional Structures
LLM-based agents are increasingly capable of generating complex 3D structures, with the potential to reshape how objects are designed and realized in the physical world.
- Hugging Face PapersResearch SourcesQuestioning the Questions: Sustaining Self-Evolution in Reasoning Models
Self-evolving reasoning models learn from their own generated questions, yet repeated self-training can lead to performance collapse.
- Hugging Face PapersResearch SourcesRethinking Long-Video Efficiency: A Joint Allocation Perspective on Frames, Pixels, and Front-End Latency
Efficient long-video understanding with vision-language models (VLMs) is often framed as selecting informative frames or visual tokens at a fixed native resolution.
- Hugging Face PapersResearch SourcesUnAct: Gradient-Free Unlearning via Targeted Activation Intervention
Machine unlearning seeks to remove the influence of designated training data from a trained model without retraining from scratch.
- Hugging Face PapersResearch SourcesDiffGate: Difficulty-Gated Teacher Guidance for On-Policy Distillation
On-policy distillation (OPD) has emerged as a widely used paradigm for post-training large language models, reducing the train--test mismatch of conventional distillation by supervising the student on its own generated t…
- Hugging Face PapersResearch SourcesConEx: Human-Interpretable Saliency Maps via Concept-Aware Attribution
Many visual explanation methods in computer vision highlight pixel importance but struggle to link these low-level cues to semantically meaningful concepts, limiting their interpretability and trustworthiness.