AI research papers.
1,822 papers in Research Sources, newest first, from the research feeds listed on the sources page.
- Hugging Face PapersResearch SourcesHumanity's Sixth Sense: Benchmarking Intuitive Visual Reasoning in Multimodal Models
Humans perceive far more in a scene than what is explicitly depicted: a single glance captures past causes and future trajectories; a quick peek determines if a vehicle can fit between two parked cars; a few seconds of v…
- Hugging Face PapersResearch SourcesJudging in Latent Space: Efficient Generative Reward Modeling via Semantics-Preserving Compression
Reward modeling often requires jointly representing and reasoning over multiple evaluation criteria, yet verbalizing this process token by token can incur substantial inference cost.
- Hugging Face PapersResearch SourcesClinician use of language models diverges from how the models are evaluated
Large language model (LLM) assistants are being deployed to clinicians across health systems, and judgments about their readiness rest largely on benchmark scores, most of them derived from examination questions or curat…
- Hugging Face PapersResearch SourcesUSDCraft: Geometrically Grounded Programmatic Modeling of Articulated 3D Assets for Simulation
Geometrically faithful and functional articulated 3D assets are essential for real-to-sim robot manipulation, where policies trained in simulation must transfer to physical objects.
- Hugging Face PapersResearch SourcesSepGen: Multi-Stem Audio-Video Separation and Generation in a Single Model
A 4D audio-visual scene comprises a video, the dynamic geometry it depicts, and the sound sources that populate it, each with its own position and trajectory.
- Hugging Face PapersResearch SourcesSpatialOPSD: Self-Distilling Spatial Intelligence from Verified Coding Agent Traces
Spatial coding agents significantly improve spatial reasoning in Multimodal Large Language Models (MLLMs) by using external tools to generate verified execution traces.
- Hugging Face PapersResearch SourcesScaling to Tens of Thousands of Test-Time Iterations with Loop-Native Attention Residuals
In this paper, we argue that looped Transformers need their own residual connections to prevent performance degradation as the number of iterations grows.
- Hugging Face PapersResearch SourcesThinking Inertia: LLMs Keep Thinking When Told Not To
Large Language Models (LLMs) increasingly ship with explicit "thinking modes", yet their counterpart, "no-thinking", has received far less attention.
- Hugging Face PapersResearch SourcesChaos in the Text: Revealing the Modality Preference in Mixed-Modality Retrievers
Dense retrievers have made significant progress on text and image corpora, but whether these capabilities extend reliably to mixed corpora containing text, image, and fused text-image documents remains unclear.
- Hugging Face PapersResearch SourcesDataVista: Diagnosing Multimodal LLMs on Data Video Understanding
Data video is a media form that integrates data visualization with video narrative, widely adopted in news reporting and business analysis.
- Hugging Face PapersResearch SourcesUNITAS: A 3D-Native World Action Model for Embodied Manipulation
World action models (WAMs) aim to answer a coupled physical question: given a task instruction, what motion should the robot execute, and how will that motion change the surrounding world?
- Hugging Face PapersResearch SourcesFew-Step Generation via Data-Space Iteration
Flow matching has emerged as a scalable paradigm for training high-quality generative models, but sampling from the learned probability flow requires many network evaluations.
- Hugging Face PapersResearch SourcesUniversal Textual Teaching for LLMs
Knowledge distillation (KD) transfers knowledge from stronger Teacher models to weaker Student models, but most methods require training the Student parameters, thereby binding the distilled knowledge to a specific archi…
- Hugging Face PapersResearch SourcesSuperNav: An Agentic Navigation System for Any Task in Any Scene
General-purpose service robots need navigation systems that can handle diverse human requests in unfamiliar environments, combining task generality with scene generality.
- Hugging Face PapersResearch SourcesVibeEdit: Image Editing with Canvas Instructions
In text-guided image editing, describing the desired change is often straightforward, but identifying the intended object or region can be cumbersome, especially when several objects look alike.
- Hugging Face PapersResearch SourcesFrom Prompting to Composing: A Spatial Canvas Interface for Poster Generation
Text prompting is an indirect interface for poster generation, requiring users to encode inherently two-dimensional composition intent into a one-dimensional sequence of words.
- Hugging Face PapersResearch SourcesTokenRouter: Efficient Serving System for Token-Level LLM Routing
Large language model (LLM) routing distributes inference work across different models, advancing the cost-quality Pareto frontier of LLM serving.
- Hugging Face PapersResearch SourcesTestPrism: Rethinking Test Evaluation Beyond a Single Reference
Large language model (LLM) coding agents have advanced test generation across diverse programming tasks.
- Hugging Face PapersResearch SourcesMulti-Agent Egocentric World Model with Fine-Grained Embodied Interaction
Egocentric world models predict first-person observations conditioned on an agent's actions, but most focus on a single agent.
- Hugging Face PapersResearch SourcesBudgetPix: Compute-Adaptive Tokenization for Pixel-Space Image Diffusion
Most image generation models rely on uniform tokenization, allocating the exact same computational budget to equally-sized image patches.
- Hugging Face PapersResearch SourcesSparseDecoding: Decoding-Aware Pruning for Accurate and Efficient LLM Inference
The memory-bound nature of the decoding stage of large language model (LLM) inference incurs significant latency.
- Hugging Face PapersResearch SourcesCan AI Agents Learn Their Way to the Top? Evaluating Heuristic Learning in a Long-Running Game Agent Competition
Adversarial games have driven advances from heuristic search to reinforcement learning, yet learning and adapting strategies from limited samples remain challenging.
- Hugging Face PapersResearch SourcesReasoning-Informed Visual Editing
Large Multi-modality Models (LMMs) have made significant progress in visual understanding and generation, but still face challenges in visual editing, particularly in following complex instructions, preserving appearance…
- Hugging Face PapersResearch SourcesDistilling Routed 3D Privilege for Spatial Reasoning in Vision-Language Models
Spatial reasoning remains a persistent weakness of vision-language models (VLMs), because RGB inputs do not directly provide geometric evidence.
- Hugging Face PapersResearch SourcesAccurate but Not Humble: Evaluating Epistemic Humility in LLM Agents under Knowledge Conflict
When retrieved evidence contradicts an agent's prior beliefs, does it revise its answer, acknowledge uncertainty, or persist with an incorrect conclusion?
- Hugging Face PapersResearch SourcesEmbodied Turing Machines: Stateful Code for Robot Recursive Self-Improvement
Most robot policies keep a model in the control loop: a VLA maps observations to actions, and an Agent Harness, such as Agent-as-Policy or Harness VLA queries a VLM for decision making at run time.
- Hugging Face PapersResearch SourcesAgentGarten: Code Worlds for Evolving Agents
Interactive virtual worlds allow agents to learn through exploration and interaction.
- Hugging Face PapersResearch SourcesSpaceCast-Bench: Evaluating Predictive Spatial Reasoning in Vision-Language Models
Existing spatial reasoning benchmarks mainly test spatial perception: reading off relations already visible in the input.
- Hugging Face PapersResearch SourcesViSkill: Reinforcing VLM Agents with Evolving Visual-Native Skills
Skill-augmented agents improve sample efficiency by distilling successful trajectories into reusable strategies.
- Hugging Face PapersResearch SourcesWorldCast: Distributed Multiplayer World Models
Multiplayer world models must generate independently controlled views with consistent representations of both players and their shared environment.
- Hugging Face PapersResearch SourcesMAMHOI: Factorizing Scene-Aware Human-Object Interaction through Affordances
Generating realistic human-object interactions (HOI) in complex 3D scenes requires two complementary capabilities: reasoning about interaction feasibility in the environment and synthesizing realistic human-object motion…
- Hugging Face PapersResearch SourcesWOVEN: Weaving Visual World Modeling into Multimodal LLMs
Multimodal large language models (MLLMs) struggle with spatial, embodied, physical, and temporal reasoning.
- Hugging Face PapersResearch SourcesOneSearch-VL: Unified Multimodal Deep Research Agent for Image and Video
Single-image, multi-image, and video deep research require different visual operations but share a workflow of visual grounding, external retrieval, and fact composition.
- Hugging Face PapersResearch SourcesLEGO: A Lifting-Free Approach for Exocentric-to-Egocentric Video Generation
Generating an egocentric video from a single exocentric recording is a challenging case of novel view synthesis, as the two cameras share little overlap and much of the target view is unobserved.
- Hugging Face PapersResearch SourcesBrickBench: Evaluating Agentic Brick Design
We propose BrickBench, a benchmark for agentic text-conditioned LEGO-set design.
- Hugging Face PapersResearch SourcesMental-Models for Multi-Agent Systems
Large foundation models have accelerated progress toward general-purpose agents that interact with humans and other agents through language and multimodal signals.
- Hugging Face PapersResearch SourcesOmniCapBench: A Deep-Structured Evaluation Framework for Fine-Grained Audio-Visual Captioning
Multimodal large language models (MLLMs) are rapidly evolving toward continuous audio--visual reasoning, creating an urgent need for evaluations that expose their capability limits.
- Hugging Face PapersResearch SourcesDreamTrue: Action-Faithful Robot World Model with Counterfactual Post-Training
We present DreamTrue, a multi-view, cross-embodiment robot world model for action-faithful and physically plausible video prediction.
- Hugging Face PapersResearch SourcesSWE-Duel: Towards a Self-Scaling Arena for Coding Agents
Static coding benchmarks are fixed at release.
- Hugging Face PapersResearch SourcesContextual Correction of Parallel Draftsfor Speculative Decoding
Speculative decoding accelerates large language model inference by using a lightweight drafter to propose multiple tokens that are subsequently verified in parallel by the target model.
- Hugging Face PapersResearch SourcesDiffusionART: Efficient, Stable and Scalable Reinforcement of Diffusion Models
Online reinforcement learning (RL) fine-tunes diffusion models with black-box rewards, but reverse-process methods such as Flow-GRPO are limited in efficiency by poor credit assignment, while forward-process methods such…
- Hugging Face PapersResearch SourcesOne Model to Loop Them All: Elastic Latent Recurrence for Language Models
A latent recurrent language model applies a shared block of layers repeatedly, so one checkpoint can trade inference compute for accuracy by changing the loop count.
- Hugging Face PapersResearch SourcesRealism VS Accuracy: Event Sequence Forecasting from a Generative Modeling Perspective
Event sequences are chains of random events, each described by heterogeneous (numerical and categorical) features.
- Hugging Face PapersResearch SourcesSelf-Preservation in Language Models
Continual learning (CL) seeks to adapt pretrained models while preserving prior capabilities.
- Hugging Face PapersResearch SourcesSoftwareGym: Scaling Computer-Use Agent Training with Diverse Synthesized Software Environments
Computer-use agents (CUAs) are rapidly improving, yet synthesizing diverse and reliable software environments at scale remains challenging.
- Hugging Face PapersResearch SourcesForcingBooster: Adaptive Patch-wise Denoising for Fast Autoregressive Video Diffusion
Autoregressive video diffusion models have become a leading approach to real-time interactive video generation and video world modeling.
- Hugging Face PapersResearch SourcesRecurrent Harness for Agentic Continual Learning
Language model agents increasingly operate over long interaction streams, requiring online adaptation to distribution shifts through continual learning.
- Hugging Face PapersResearch SourcesReflex: Visually Grounded Reactive Humanoid Control
Humans effortlessly react to the world; they adeptly return a tennis shot, catch a falling cup, step aside from a passing cart, or pass a box tossed during truck unloading.
- Hugging Face PapersResearch SourcesLeWAM: End-to-End World and Action Modeling with JEPAs
Joint-embedding predictive architectures (JEPAs) learn compact latent world models without pixel reconstruction.
- Hugging Face PapersResearch SourcesSWEeper-Bench: Can Agents Discover Bugs in Interactive Software?
Coding agents increasingly interact with users by generating interactive software on the fly rather than replying in text, yet many bugs in such software reveal themselves only after multi-step interactions.