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World-Ego Modeling for Embodied Video Generation in Long-Horizon Navigation-Manipulation Tasks.

arXiv:2605.19957v2 Announce Type: replace-cross Abstract: Embodied video world models typically capture both scene evolution and the robot's behavior, which we refer to as the \emph{world} and the \emph{ego}, respectively. The world and the ego exhibit differe

arXiv cs.AIResearch source·