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Joints, Camera, Action! Co-Generating 3D Motion and Video for Arbitrary Rigs.

arXiv:2610.28632v1 Announce Type: cross Abstract: Video generation models can now depict remarkably realistic motion. Yet it is unclear how to use this motion beyond pixels: to animate a specific 3D asset and replay the animation in its 3D scene. For instance,

arXiv cs.AIResearch source·